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We’re using a 2018 Mac mini running macOS 10.15.7 for the release builds with Jenkins. We have a macOS app that supports macOS 10.12 and later. Once you have it extracted, you can delete the.
![install xcode 12 install xcode 12](http://www.linuxeden.com/wp-content/uploads/2020/06/074705_c0MA_2720166.jpg)
As you can tell, the download is over 7GB and will require more than 23GB of space to extract. Then click on View Details for the version you’d like (14.2 in this example) and finally click on the download link which will have the extension. Once you have your account, you can see all the Xcode downloads from the Apple Developer website: If you’d like to read up on the differences between the two account type, you can check out Apple’s support article “ Choosing a Membership”. If you are just starting out, you can stick with the free account that simply uses your Apple ID (see link above if you need to register for one). One is a free account and the other is $99/year which includes the ability to publicly distribute your iOS/macOS apps. There are now two types of accounts you can use to sign into the Apple Developer website. You can also download current and older versions of Xcode from the Apple Developer website but first you will need a developer account. After that point, you can then click OPEN or in the future run it like any other application (Spotlight Search, Finder -> Applications, etc). The Mac App Store will handle downloading Xcode and installing it on your system. If you don’t have an Apple ID, you can easily create your Apple ID with any existing email address. This will require you to log in with your Apple ID. Next select GET and finally INSTALL (mine shows OPEN since I’ve already installed it).
![install xcode 12 install xcode 12](https://www.geekrar.com/wp-content/uploads/2019/03/Xcode-Downloaded-1.png)
First run the Mac App Store app (⌘+Space and type app store) and then search for xcode: Perhaps the easiest way to install Xcode is to use the Mac App Store. There are multiple ways to install Xcode on macOS and in this blog we’ll walk you through the three most common techniques:
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